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Children, Youth and Environments Vol. 19 No. 1 (Spring 2009) ISSN: 1546-2250 Do Stereotypic Images in Video Games Affect
Attitudes and Behavior?
Adolescent PerspectivesAlexandra Henning Alaina Brenick Melanie Killen Alexander O'Connor Michael J. Collins University of Maryland
Citation: Henning, Alexandra, Alaina Brenick, Melanie Killen, Alexander O'Connor and Michael J. Collins (2009). "Do Stereotypic Images in Video Games Affect
Attitudes and Behavior?
Adolescent Perspectives." Children, Youth and Environments 19 (1): 171-197. Retrieved [date] from http://www.colorado.edu/journals/cye/
Read this Article (PDF) | Comment on this Article AbstractThis study examined adolescents’ attitudes about video games along with their self-
reported play frequency. Ninth and eleventh grade students (N = 361),
approximately evenly divided by grade and gender, were surveyed about whether
video games have stereotypic images, involve harmful consequences or affect one’s
attitudes, whether game playing should be regulated by parents or the government,
and whether game playing is a personal choice. Adolescents who played video
games frequently showed decreased concern about the effects that games with
negatively stereotyped images may have on the players’ attitudes compared to
adolescents who played games infrequently or not at all. With age, adolescents
were more likely to view images as negative, but were also less likely to recognize
stereotypic images of females as harmful and more likely to judge video-game
playing as a personal choice. The paper discusses other findings in relation to
research on adolescents’ social cognitive judgments. Keywords: adolescents, video games, stereotypes, development, gender, media
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